The textbooks,
turned into
a game.
Hooty takes the NCERT syllabus and rebuilds every chapter as something a child plays through: read the idea, then drag it, order it, match it, explain it back. Classes 1 to 10, five subjects, in a browser tab.
No account. No ads. No trackers. Nothing to buy. BareStack built it and gave it away.
A lesson, start to finish.
The books on the desk becoming an adventure, then Science and English, the progress trail, a word tapped for its meaning mid-lesson, and the first lesson that takes about four minutes. No sign-up, and it says so.
Play itBuilt chapter by chapter, not generated in bulk.
Read the idea
Each chapter opens with one short concept, written from the textbook, not summarised by a chatbot. One idea at a time.
Do something with it
Drag the labels, order the steps, match the pairs, fill the blank, tap the number line. The engine has fifteen activity types because one quiz format is how children stop caring.
Explain it back
Every chapter asks the child to put it in their own words before it moves on. Retrieval, not rereading.
Earn the next thing
XP, a streak, a crown. Progress is the only reward loop: there is nothing to buy and nothing to unlock with money.
What it never does.
No sign-up
There is no account, no email field, no password. Open the page and start.
No ads
Not one ad slot, and no advertising SDKs in the bundle to fill one later.
No trackers
No analytics scripts, no pixels, no third-party calls behind the child’s back.
No selling it
Hooty was built by BareStack and given away. It is not for sale, so it cannot be bought and changed.
A free thing that stays free.
BareStack builds custom software for a living. Hooty is what happens when the same team takes a school syllabus instead of a brief: no investor deck, no growth loop, no subscription waiting at the end of the trial.
The whole game is a static bundle on a server we run. That is why it can be given away without a business model behind it, and why it can be honest about a child's data: there is no database to put it in.
If you run a school, a charity or an NGO and want something like this for your own curriculum, that is the work we do. Read how we work.
About Hooty.
What is Hooty?+
Hooty is a free browser-based learning game for school children in India. It takes the NCERT textbooks and turns every chapter into a short sequence of activities a child plays through, with XP and streaks for progress. It covers classes 1 to 10 across Mathematics, Science, Social Science, English and Hindi.
Is Hooty really free?+
Yes. There is no subscription, no paid tier and no in-app purchase. BareStack builds it and gives it away, so there is nothing to upsell and no advertising to sell.
Does my child need an account?+
No. Hooty has no sign-up at all: no email address, no password and no profile stored on a server. The child picks a class and a subject, and progress is saved in the browser on that device.
Which classes and subjects does Hooty cover?+
Classes 1 to 10, with 315 chapters across 26 course packs at the time of writing. Mathematics has the deepest coverage, from class 1 through class 10; Science, Social Science, English and Hindi are being built out class by class.
Does Hooty collect data about my child?+
No. There are no analytics scripts, advertising pixels or third-party trackers in the app, and no account to attach data to. What the child does stays on the device in local storage.
Is Hooty an official NCERT product?+
No. NCERT does not publish, endorse or operate Hooty. It is an independent project by BareStack that follows the NCERT syllabus and is built from the textbooks.
What device does Hooty need?+
Any reasonably recent phone, tablet or laptop with a browser. It is a web app, so nothing needs installing from an app store, and it can be added to a home screen like an app.